Meta Quest 3:
Meta AI for Work & Education — A C-Suite MR Showcase
MR Production in Unity, Executive Experience Enablement, Spatial UX Research & Development
2025 / Meta Singapore, APAC
This C-Suite MR Showcase explores how a lightweight mixed reality experience can function as an executive-facing elevator pitch—allowing enterprise leaders to directly experience the business value of Meta Quest 3 and 3S powered by Meta AI.
A narrative MR showcase with user-friendly UX and intuitive UI motion design illustrating how MR application and AI integration coexist naturally within professional and organizational settings.
Core MR Narrative
A guided mixed reality entry point introducing Meta Quest’s enterprise value through intuitive spatial UI and executive-friendly interactions and UX, establishing immediate context and potential.
From there, real-time interface designs for 3D assets enables teams to assess complexity, scale, and business impact at a glance.
Building on this foundation, Meta AI supports visual explanations and contextual insights within a mixed reality workspace, helping teams quickly interpret information and inform decision-making.
Finally, Horizon meeting scenarios extend familiar video-call experiences into generative 3D environments, enabling shared presence and spatial communication for executive collaboration.
To drive a remote XR pipeline between London and Singapore, ensuring iterative technical alignment, Figma UX/UI layouts are systematically integrated into Unity as interactive spatial interfaces. This development workflow is anchored within a photorealistic volumetric environment—rendered via Gaussian Splatting from the Singapore partner meeting site. This establishes a high-fidelity digital twin context, allowing remote partners to conduct real-time spatial design reviews and confidently validate project milestones step-by-step.
Remote Pipeline: Spatial UI & Gaussian Splatting
Interactive Figma-to-Unity spatial UI mapping: Visualizing the conversion of 2D UI blueprints into volumetric, hand-tracked MR interfaces
Photorealistic Gaussian Splatting digital twin: A 3D volumetric scanning of the Singapore partner site, enabling collaborative remote R&D validation.
Designed for APAC partners and enterprise decision-makers, the MR experience functions as a focused elevator pitch, allowing Meta’s enterprise value to be experienced directly. To support executive conversations beyond headset-based settings, a complementary AR layer adapts the narrative to mobile and on-site contexts.
AR Companion Experience
AR virtual try-on experience allowing users to preview Meta Quest fit and form, reducing adoption barriers through familiarity.
Meta Quest overview introduces headset features and capabilities through 3D, easy-to-grasp explanations.
Demonstration of controller and hand-based interactions, highlighting natural input and intuitive control.
Node-based AR Pipeline: Constructing 3D UI logic and interactions through visual scripting networks.
Executed within the internal AR engine, the development workflow integrates 2D branded assets, custom texturing, mesh optimization, and node-based visual scripting to drive interactive logic. Ultimately, this unified C-Suite focused MR/AR ecosystem translates technical complexity into seamless executive adoption, accelerating enterprise decision-making and future spatial product deployments.
PARTNER
Meta for Work Singapore
MY ROLE
AR Producer — Creative Direction, Spatial Design, Experience Design
TEAMS
Project Management Meta for Work
XR Production TPGXR EMEA
Music Video & 360° VR Metaverse / Unreal XR
Cinematic VR Film / Unreal XR